Improving the Quality of Simple Reverb Effects

26 May 2017 Hans Anderson ISTD Audio Processing Effects

PhD Student
Hans Anderson, Information Systems Technology and Design
 
Supervisor
Simon Lui, Assistant Professor, Information Systems Technology and Design


Reverberation (or reverb) is a widely-used audio processing effect that simulates the sound of echo in natural spaces. It can be found in nearly every song, movie and video game. However, many audio technology manufacturers are unable to do reverb well because it is difficult to design.
 
This research project proposes a simple way to get flatter frequency response than previous existing reverb algorithms. The aim is to make simple reverb algorithms sound better.
 
By providing individuals and small manufacturers simple ways to do reverb well, better sound quality can be achieved.

Read more here.