Overview
Redesigning Learning Through Gamification and Immersive Tech is a 5-day programme designed to immerse learners in cutting-edge learning design methodologies and innovative applications across education and advocacy in various industries. Participants will explore real-world case studies and gain hands-on experience with game engines, immersive technologies, and Artificial Intelligence (AI) tools.
The programme also introduces foundational concepts in user experience (UX) design, equipping learners to create impactful and engaging experiences for immersive reality platforms.
Course details
- Course dates: 25 – 29 August 2025
Registration closes: 1 August 2025
Duration: 5 days
Who should attend
This course is open to anyone interested in related topics, regardless of your occupation or industry. However, it may be more suitable for the following groups:
- Participants in roles that require designing and deploying gamification and immersive technologies in education, training, or advocacy contexts.
- Aspiring educators, trainers, User Experience/User Interface (UX/UI) designers, game developers, or learning and development professionals looking to acquire skills in gamification and immersive tech tools.
- Ideal for participants who are in or looking to acquire skills for roles such as instructional designers, learning & development (L&D) specialists, multimedia designers, or professionals in public education and advocacy programs.
Prerequisites
- Access to a laptop meeting minimum technical specifications (16GB RAM, dedicated graphics card)
- Basic information technology (IT) knowledge
- Prior knowledge of immersive technologies is preferred but not essential