Programme Outline
Learning Objectives
- Introduction to Design Innovation
- Discover the user needs
- Define the main opportunities
- Develop ideas and Deliver tested conceptual ideas
Discover
- CN Analysis
- Contextual Needs
- Journey Mapping
Define
- Mission Statement
- Black Box
- Activity Diagram
- Affinity Analysis
Develop
- C-Sketch
- Word Tree
- Mindmapping
Deliver
- Prototyping
- User-Validation
- Scaled Prototypes
- Iterative Prototypes