Marketing in the Metaverse Explained

Programme Outline

Learning Objectives

To use (or not to use) the Metaverse as a strategic marketing channel.

Day 1

​Introduction to the Metaverse: What is the Metaverse?

  • Centralised or Decentralised Metaverse Worlds (platforms)
  • Group learning activity

E-Commerce, Social Interaction or both in the Metaverse?

  • How will consumers and brands interact in the Metaverse
  • Use cases: Discussion
  • Group learning activity
Day 2

Gamification versus Non-Gamification in the Metaverse

  • Are curated experiences important in the Metaverse?
  • Group learning activity

Traditional Marketing in the Metaverse?

  • How are brands engaging and consumers experiencing brands
  • Use cases: Discussion
  • Group learning activity
Assessment

Participants to complete MCQ assessment to evaluate course understanding and augment learning outcomes.

What’s next

Find out more

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